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Shadow of Mordor: Lord of the Assassin’s Creed?

Written by: Adam "ManKorn" Korenman, CC2K Video Games Editor


 

“The Enemy Waits Patiently”

 

The enemies in Shadow of Mordor are more than just fodder. Each enemy has a name and a story, and your actions dictate how their lives will play out. That goblin you failed to kill in an earlier battle will remember you. He will bear the scars left by your blade, and will crave vengeance nearly as much as you do. The next time you meet, he may have been promoted, or given new weaponry and training. If you continue to fail at killing him, he may even become a warlord, commanding an army of his own.

Called the Nemesis System, this amazing gameplay mechanic means that each playthrough could be completely different. Your missions of assassination could target complete strangers or old foes. In the demo, the character you face has been burnt to a crisp over half his body. This makes him especially nervous around fire, but incredibly ferocious in combat. Talion is slammed repeatedly by a war hammer before finally beheading the Orc beast. All the while, the warlord howls at you, swearing revenge.